The New Seven Deadly Sins: Origin Game Is Already #1 on the Charts

I’m a huge fan of The Seven Deadly Sins on Netflix, and honestly, I think it’s one of their best anime, yet it doesn’t get nearly enough credit! It started as a simple, fun story back in 2012 when Nakaba Suzuki first published it in Shōnen Magazine Comics, and it’s totally blown up into this massive franchise over the last 14 years. It’s a little frustrating, though, because you see series like Solo Leveling or Jujutsu Kaisen getting all the attention worldwide, and The Seven Deadly Sins deserves just as much!

Despite being a bit under the radar, The Seven Deadly Sins remains popular, and it’s experiencing a resurgence in surprising ways. The newest example is The Seven Deadly Sins: Origin, a free-to-play game for mobile and consoles that hopes to become the top open-world anime game. With its strong debut at #1 on mobile charts, it looks like it might just achieve that goal.

Seven Deadly Sins: Origin Takes a Page From Genshin Impact

It’s impossible to avoid comparing games to Genshin Impact. Many open-world anime-style games have taken inspiration from its huge success – it’s often described as being very similar to The Legend of Zelda: Breath of the Wild, and it’s easy to see why.

Games like Wuthering Waves and Arknights: Endfield have taken inspiration from Genshin Impact, expanding on its ideas to create unique features. For example, Endfield includes factory management, while Wuthering Waves focuses on fast-paced, exciting action.

The biggest pro and con of The Seven Deadly Sins: Origin is that it’s a well-made game, but it mostly feels like a surface-level adaptation of the anime. It’s similar to many other free-to-play, open-world games trying to replicate the success of Genshin Impact. While this might satisfy dedicated fans, it doesn’t offer much beyond the familiar anime aesthetic.

Unlike The Seven Deadly Sins, this series, The Seven Deadly Sins: Origin, focuses on the adventures of Tristan Liones, the son of Elizabeth and Meliodas, and Tioreh. Tioreh is a unique character – a hybrid of fairy and giant, which gives a clue to her parentage.

Meliodas and Tioreh rediscover an old, dried-up lake – a place from one of their previous adventures – which leads them into a new mystery connected to their parents’ history and what might happen next. At the same time, a magical pendant has mysteriously attached itself to Tioreh, and she can’t seem to get rid of it.

Seven Deadly Sins: Origin Is Familiar in the Best and Worst Ways

Thankfully, Seven Deadly Sins: Origin jumps right into the action, avoiding lengthy tutorials. It quickly covers the basics – standard attacks, special moves, and ultimate attacks – as well as how to switch between characters. You’ll unlock some characters through gameplay, while others are available through the game’s character collection system.

If you’ve spent any time with games like Genshin Impact, you’ll feel right at home with Seven Deadly Sins: Origin – it’s comfortably familiar, though maybe not groundbreaking. Honestly, the game doesn’t even try to hide where it gets its ideas, and that’s actually a good thing! You’ll find things like goddess statues that act as fast travel points and gliding mechanics – they’re all there and work perfectly well.

Like many free-to-play games, Seven Deadly Sins is designed to be continually updated with new content, and I’m optimistic that will happen in the coming weeks. Based on my experience with the game so far, I’m excited to see how the world expands and evolves.

Generally, Seven Deadly Sins: Origin was what I expected, but it had some fun surprises that kept me playing. One standout moment was the beginning – you start by riding a dragon and shooting enemies in an on-rails section to escape.

Although the basic idea is straightforward, things quickly become quite challenging, especially considering this is mainly meant to be a learning experience. The same holds true for .

Seven Deadly Sins: Origin Can Surprise Players Amid Its Predictability

One area where Seven Deadly Sins excels compared to Genshin Impact is its companion system. Genshin sometimes struggles to smoothly incorporate new gameplay features, as seen with the planned release of the Natlan region.

Instead of a horse, this game lets you ride a ridiculously chubby pig named Hawk, and it’s incredibly fun! Whether you control him directly or let him run on his own, the experience is just too funny to resist. It reminds me of those classic cartoons by Chuck Jones with characters riding oversized horses, and that’s a huge plus in my opinion.

Although I didn’t encounter any major problems during my time with the game, the movement in Seven Deadly Sins: Origin feels a little less fluid compared to similar titles.

The game feels a little rigid, a common trait in mobile games designed for touchscreens. It’s not a major issue, but it subtly reminds you that this was originally built for phones and tablets, and is now also available on PC and PlayStation 5.

What Does the Future Hold for Seven Deadly Sins: Origin?

I had fun playing The Seven Deadly Sins: Origin, but it didn’t quite become one of my top gacha games like Genshin Impact or the others I already play. The game’s world is appealing, but it doesn’t offer anything drastically new compared to other similar titles.

If you haven’t seen this Netflix show, you might not get hooked, but you’ll also avoid being disappointed.

The Seven Deadly Sins: Origin is a decent game, but it doesn’t really stand out. It’s okay if you’re looking for something to play, but there are better options available, and this type of game doesn’t seem to have much room for innovation anymore.

Fans of anime can now get The Seven Deadly Sins: Origin as a free download on iOS, Android, PC, and PlayStation 5.

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2026-04-06 21:11