Rumors about a remake of *Ghost of Tsushima* called *Ghost of Yotei* are spreading, but neither Sony nor Sucker Punch has confirmed anything yet.
Since the release of Ghost of Yotei, reports have surfaced claiming it sold 1.3 million copies within the first day. However, this figure seems to originate from a single, unconfirmed tweet and hasn’t been officially verified.

On October 3, 2025, a user named Millie A (@millieamand) on X (formerly Twitter) reported that the game Yōtei sold 1.3 million copies on its first day. This is slightly more than the 1.25 million copies sold by Ghost of Tsushima in its first 24 hours. Tsushima then sold another 1.15 million copies on its second day, and Millie A wondered if Yōtei would be able to maintain similar sales momentum.
This account has around 9,100 followers and has previously shared what it claimed were industry insights, but it didn’t provide any proof for its reported sales numbers. Even without verification, several websites – including Tech4Gamers, GameRant, and Gamereactor – published the figure as if it were true, attributing it to unnamed “insider reports” or “industry sources.”

The articles don’t mention Sony, the game developers Sucker Punch, or any details about how much money was involved—the only information available comes from a single tweet.
Why Ghost of Yotei Sales Are So Contentious
The controversy surrounding sales of *Ghost of Tsushima* isn’t simply about how many copies were sold—it’s about the damage to the company’s image. Before the game even launched, Sucker Punch Productions faced a public relations crisis that upset many of its loyal fans.

Drew Harrison, a former game developer, made controversial and offensive comments online that seemed to make light of an assassination attempt on Charlie Kirk. This quickly caused a strong negative reaction on social media. After several days of criticism, Sucker Punch Productions announced that Harrison was no longer working for the company.
The game is facing further criticism due to the political views of its lead actress, Erika Ishii. Ishii, who voices and provides the facial performance for the main character, is a well-known activist who has openly supported ANTIFA and often uses social media to advocate for gender equality and criticize the police.
The voice actor for PlayStation’s Ghost of Yotei.
— Flash (@YellowFlashGuy) September 18, 2025
Her personal views have drawn a lot of criticism from players who believe the studio is pushing a particular agenda rather than just providing entertainment.

These issues have made *Ghost of Yotei* a major source of controversy. It’s sparked debate not only among gamers about the game’s quality, but also among wider audiences wondering if the actions and beliefs of those involved have damaged the potential for what could have been Sony’s biggest game release this year.
A Familiar Pattern: Rumor Becomes “Fact” Overnight
Look, I’ve seen gaming numbers get hyped before, but the way everyone jumped on the *Ghost of Yotei* sales figures was something else. It was honestly shocking how quickly the claim of 1.3 million copies sold spread. Within hours, it felt like dozens of websites were just copy-pasting the same announcement, using almost the exact same wording. It’s a reminder that we, as a press, need to be really careful about reporting numbers that haven’t been officially verified.

Unlike some games, Sony quickly shared the initial sales numbers for *Ghost of Tsushima* after it came out.
- 2.4 million in three days – official PlayStation press release, July 2020
- 5 million by November 2020 – Sucker Punch’s verified X post
- 8 million by January 2022 – Sony confirmation at CES
Those were verifiable. These are not.
Despite this new claim becoming widespread, it’s being shared without any supporting evidence from official sources.
Silence from Sucker Punch Raises Eyebrows
Typically, a Sony studio would be quick to announce selling a million copies in a single day. This is particularly true given all the discussion and debate surrounding the game’s release.

If *Ghost of Tsushima* had launched to huge sales numbers, Sucker Punch Productions could have used that success to address criticism and celebrate a win. However, the studio hasn’t said anything since the game came out – no thank you messages, no announcements about reaching sales goals, and no mentions on PlayStation’s official social media channels.
The lack of news is a big difference from how Sony promoted *Ghost of Tsushima*, and it’s leading people to wonder if the sequel isn’t as successful as some reports claim.
Until Sony Speaks, the Numbers Don’t Count
Currently, all reports about how well *Ghost of Tsushima* is selling come from a single, unconfirmed social media post. There’s no official data in investor reports, analyst reviews, or statements from either Sony or Sucker Punch to back up these numbers.
I’ve seen some talk about the game selling 1.3 million copies, but I don’t think that number is accurate. It’s still possible the game is doing okay and selling consistently, but that specific figure hasn’t been proven.

Basically, all that’s been shown is that gaming news outlets still often confuse rumors with confirmed facts.
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2025-10-08 14:58