
The company that Studio Ghibli famously criticized for creating something they considered deeply offensive is releasing a new game using the same technology.
Japanese game studio Attructure recently announced its new game, ANLIFE: Motion-Learning Life Evolution, which will be available worldwide on February 11th. Interestingly, the technology behind the game previously received criticism from Hayao Miyazaki, the co-founder of Studio Ghibli, who famously called it “an insult to life.”
Hayao Miyazaki ‘Insult to Life’ AI Video Game Gets Steam Release Date for February
In 2016, renowned director Hayao Miyazaki publicly praised a new technology developed by Attructure. This technology allows characters and objects within games to learn and navigate environments realistically, through a process of trial and error. Attructure CEO Masayoshi Nakamura demonstrated the technology in a presentation that some found disturbing.
The presentation showcased disturbing, zombie-like figures that moved by dragging and contorting their bodies. Hayao Miyazaki observed that the animations reminded him of a friend with a significant physical disability, and he strongly criticized the technology – which relies on artificial intelligence – calling it “an insult to life.”
Nakamura explained that the presentation was mainly a demonstration of the AI technology itself, not a preview of Attructure’s plans for future products. Viewers are now seeing what Attructure has created with its own technology, and it’s significantly different from what the 2016 presentation suggested.






ANLIFE: Motion-Learning Life Evolution lets players create and control a tiny, self-contained world within a bubble. This world is filled with virtual creatures that learn and adapt on their own, without needing player guidance. Players can watch what happens, and if they choose, they have almost unlimited power to build, change, or even destroy anything within their bubble.
I’ve been observing the lifeforms in ANLIFE: Motion-Learning Life Evolution, and it’s fascinating how they rely on food to reproduce. There seem to be two types of food available. One type causes creatures to pass on their existing traits to their young – essentially, they have ‘normal’ babies. The other type of food causes changes in the offspring, usually altering their physical size or complexity – it’s like they’re evolving new features!
ANLIFE: Motion-Learning Life Evolution is a calming simulation game where simple, AI-powered creatures learn to move around. Instead of building complicated worlds, the game focuses on how these block-like beings learn and adapt through realistic physics. You can watch them explore, make mistakes, and evolve in surprisingly unique and unpredictable ways.
ANLIFE: Motion-Learning Life Evolution will be available internationally on Steam beginning Feb. 11.
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2026-02-06 00:39