
Okay, let’s talk about that big death in The Gilded Age season 3. As a viewer, and honestly, as someone who’s seen a lot of on-screen deaths, I have to say the visual effects for John Adams’ accident just didn’t land. In the final episode, he’s hit by a speeding carriage, and while the scene was meant to be dramatic, the way it was shown felt a little…off. The VFX team seems to agree, and I can see why – it just didn’t quite feel realistic or impactful enough for such a pivotal moment.
While the unexpected death was initially shocking for viewers, the visual effects team at Corridor Crew – Jordan Allen, Niko Pueringer, and Sam Gorski – now find the scene’s effects somewhat underwhelming.
Despite being meant to be struck by the fast-moving horse, Gorski observes that the horse doesn’t actually make contact with Adams. This led the team at Corridor Crew to playfully suggest that Adams was killed by the sonic boom created by the horse. Gorski also highlights a lack of sufficient visual cues leading up to the horse carriage’s arrival, adding to the scene’s issues.
A horse doesn’t accelerate from a complete stop like a car. It was likely already running, so if it had been starting from zero, we’d probably be witnessing a chaotic scene with a runaway horse and lots of shouting by now.
It just doesn’t seem realistic that he’s thrown upwards by his legs. When you look at actual accidents involving carriages, people are usually run over, not lifted up by their feet.
As a fan, I found it really interesting how Pueringer pointed out the odd way the background actors moved – they were just walking back and forth or standing still, instead of seeming like they were actually seeing something coming towards them. Allen added to that by saying even the extras didn’t react believably when the carriage sped by or when Adams got hit, which really took me out of the moment.
Aside from the horse incident, what really bothers me about this shot is the limited movement in the green screen footage. None of the people are walking towards the camera – they’re only moving side to side or standing still. This is because green screen footage often feels flat, like cardboard cutouts. When someone walks towards or away from the camera, their perspective changes, and their feet look different, which adds depth. But with everyone just moving sideways or standing, that illusion of depth is lost.
As a critic, one of the things that really pulled me out of the scene was the reaction – or lack thereof – from the background actors. It just didn’t feel believable. When something explodes, people react! But everyone on set carried on as if nothing had happened, which completely undermined the moment and broke the immersion for me. It’s a small detail, but it makes a big difference in selling the reality of a scene.
The unexpected death of Adams was meant to be a deeply moving moment, but it didn’t quite land that way for some viewers, like those at Corridor Crew. It was a pivotal event in the third season of The Gilded Age, significantly shaping the storylines in episodes seven and eight.
Despite some noticeable issues with the show’s visual effects, green screen work, and the reactions of background actors, The Gilded Age is currently more popular than ever. Season 3 received a remarkably high Rotten Tomatoes score of 95% from critics and an 85% audience score.
| The Gilded Age Season | Tomatometer Score | Popcornmeter Score |
|---|---|---|
| Season 1 | 79% | 58% |
| Season 2 | 94% | 63% |
| Season 3 | 95% | 85% |
Following the shocking death of Adams in episode 6, HBO Max confirmed the show would return for a fourth season. Francesca Orsi, an executive at HBO, highlighted the show’s record-high viewership during season 3 – and that was even before episodes 7 and the season finale aired.
Unlike shows like Game of Thrones where characters often die, the death of Adams in The Gilded Age was particularly surprising. However, the show could benefit from the visual storytelling techniques discussed in Corridor Crew‘s analysis – improvements that aren’t limited to how characters are killed off.
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2025-10-26 18:10